Game Audio 101
Demystifying Game Audio
Steve Horowitz & Scott Looney • 31 videos • 131 minutes • ![]()
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Calling all composers and audio experts! If you're looking to have a career in Game Audio, this course is required viewing!
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Spotlight Reviews
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“The general overview topics were very well covered including the historical background on game audio. Ironically the weakest aspect was the VOs on the course didn't sound well produced/mastered :)”
— Robert Wentz
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“This course was a great introduction into game audio. It provided a valuable overview into game audio and the various stages of the process and jobs associated with it.”
— Joshua Campbell
Status:
Available | Released: Oct 23rd, 2012
In Demystifying Game Audio you'll get a real world education on everything you need to know AND everything you need to do to jumpstart your career creating sound and music for games!What's the fastest growing segment of the entertainment industry? GAMES! Last we looked, the video game industry's revenue was about $50,000,000,000 (that's $50 billion!) and we think a chunk of that should be in your pocket! To get a piece of that prize you'll need the audio skills and business smarts to succeed! That's exactly why we've created this series of courses – because you've got to know all this important stuff if you're looking to be in the business of creating music and audio for games!
Follow along as game industry expert Steve Horowitz (the other Steve H!) takes you through a Game Audio masterclass beginning with a complete history of the industry. From there, this course proceeds to gives you a breakdown of who does what in the game industry and explains where you, – the audio experts – fit in. You'll also learn who you'll need to take out to dinner to get the gig! Then, in the final section of tutorials, Steve dives into an overview of the mega-pack of technical knowledge you need to know to get you gaming your audio in no time flat!
So put your game controller down and start learning how to be a creator of games, not just a consumer of games!
But this course is just the beginning. Be sure to check out all of our courses on Game Audio and everything else audio in our ever-expanding library!
Read More...
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1Introduction (01:34)Preview

- 2Careers In Game Audio? (04:27)

- 3The Game Market (03:39)

- 4Video Game Structure & Platforms (04:11)

- 5Categorizing Games (03:48)

- 6Game Genres & Styles (06:11)

- 7Managing Game Audio Assets (04:22)

- 8Audio History & Development (04:35)

- 9Size vs. Quality (04:24)

- 10Compression, FM Audio & MIDI (04:22)

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11Audio File Formats (05:48)Preview

- 12Game Production Roles (03:50)

- 13Audio Production Roles (03:45)

- 14Music Production Roles (03:41)

- 15Importance of Game Audio (03:51)

- 16Game Audio Subcategories (04:01)

- 17Ask Questions (05:09)

- 18Game Music Can... (02:35)

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19Prehistory, Arcade & Early Consoles (03:18)Preview

- 201980s & MIDI (03:36)

- 21Today's Offerings (02:37)

- 22Cinematic's and Loops (05:29)

- 23Transitions (07:07)

- 24Interactive vs. Adaptive Music (05:25)

- 25Applying Adaptive Music Concepts (03:18)

- 26All About Middleware (06:26)

- 27Voice Over Can... (02:41)

- 28VO Producer, Agent & VO Talent (07:16)

- 29The VO Engineer (04:18)

- 30VO Editing & Mastering (03:34)

- 31Wrapping It Up (01:26)

Start learning today with AskVideo
Get instant, full access to this course now! We offer 2 ways to learn.
- Library Access
- Earn Achievements & Badges
- Offline Viewing Available
- $25/mth (recurring)
- Stream All 521 Courses
- –
- $19.50 (one-time)
- Download Single Course
- –

